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3D Particle Systems using Affector/Emitter Custom Engine.
White- Explosion
Green - Fireworks
Brown - Swirl
Yellow - smoke/wind
Pink - fountain
Teal - debris
3D Solar System using a scene graph architecture
Billboard node structure on teapots.
Bounding Spheres with groups of the planets.
Frustum to show when a planet is inside, it changes colors.
Node class for parent/child planet relation.
Polymorphic Design approach for Geometry nodes( Rendering the teapots), and Sphere nodes( update info of teapots).
Quaternion for the Hermite Spline on the small planet ( mars).
3D Cloth Animation
Engine designed using Particles and Constraints systems.
Custom Burning effect on cloth to demonstrate particle to constraint relationship.
Wind Force, and gravity effects.
Ability to manipulate the amount of constraints.