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Akhet - Team Size of 8.
Programmer using Unrealscript. 
Project Contributions: 
  • Implemented all weapons ( BattleStaff, Scarab gun, Gauntlet gun, Sun/Moon gun)
  • Imported All Art related to the characters and weapons.
  • Imported all of the particle systems.
  • Implemented all different weapon damage types.
  • Implemented the in game HUD using Scaleform.
  • Implemented the Pause and Half of the Main Menu.
  • Worked with Level Designers on Flash with ActionScript and Scaleform. 

Lights Out - Team Size of 8.

Programmer using Unrealscript.
Project Contributions: 
  • Implemented the weapon mechanics.
  • Implemented the HUD using  UT3 Canvas.
  • Implemented the game mode of death match.
  • Implemented HUD elements for the User.
  • Worked with Designers on Stealth overlay.
  • Implemented the Stealth system for the characters.
  • Worked on game balancing for the Designers. 

Folded - Team Size 6. 
Programmer using LUA.
Project Contributions: 
  • Implemented all of the character mechanics ( flying, rolling,  jumping, movement).
  • Implemented the User Interface for pickups. 
  • Implemented the checkpoint system.
  • Implemented HUD elements for the User.
  • Worked with Designers on placement of Actors.
  • Implemented the Main Menu.
  • Implemented controller usage for the  the Menus. 
  • Worked on combining the Levels together, and game balancing.